Runningbird Studios partners with Spatial OS for upcoming MMO

Here at RBS we’ve been working on a few games that all have multi-player capabilities and rather than reinvent the wheel we have decided to use Spatial OS.

This will enable us to bring new features that are not capable with a regular Multi-player framework.

Spatial OS also will speed development time up drastically enabling us to bring our game to production faster.

So expect in the near future some kind of alpha test 🙂

Loading Screen and Character creation

So we finally have user authentication completed and now started working on the Loading screens as well as the character creation screen.



Keep in mind the model is just a place holder until we get all of the armor assets etc set up.

Main Menu

We have begun working on our menu system for Schools of Magic